Publications > Managing the Evolving Corporation > Structure & Process

 

 

 





 

 


Excerpt from:
Managing the Evolving Corporation

Chapter 1: Structure Becomes Process, page 3

This text has been slightly edited for presentation on the web site.

There are laws that govern many aspects of a corporation's existence, but by far the majority of the decisions that are made in the process of creating one are a matter of choice. Thus, a corporation is something which is designed, with all of the opportunities and risks inherent in this uniquely human process.

For the last one hundred years, however, it has been widely assumed that the design of a corporation must be based on the model of the command and control hierarchy. Designing this organization has simply been a matter of naming the required departments and arranging boxes in a pyramid. This hardly qualifies as a process of design at all, any more than drawing a mustache on a copy of the Mona Lisa constitutes making a new work of art. Yet just this practice has passed as organization design for many decades, and a standard hierarchical model has been taught to and implemented by generations of executives.

Structure
The corporate pyramid is described as an organizational structure, and one of the most important attributes of this structure, as with all structures, is its durability. It is valued for its strength and rigidity, its ability to resist change and to stand unscathed by the passage of time and the most powerful of storms.

A command and control structure is meant to be as rigid as a building, and to resist change by defining behavior patterns through which authority and responsibility are allocated. The patterns that are perhaps most pervasive are rewards for success and punishment for failure, and since these two kinds of feedback are also the most powerful, their continuing influence sustains the corporate structure.
Because these rewards and punishments come from within, they do not necessarily pertain to anything that an individual might have accomplished in the marketplace: organizational structure is designed to minimize the impact of whatever happens outside. Former GE board member Walter Wriston commented about salaries in the company: "It didn't make a hell of a lot of difference if the guy had just screwed up or invented Lexan. You'd take the size of the guy's shirt collar and divide it by the Gregorian calendar and multiply it by the square root of pi, and you'd come out with a number that was totally meaningless." (Tichy, Noel M. and Stratford Sherman, Control Your Destiny or Someone Else Will. New York, Currency Doubleday, 1993. p. 38)

Although this pattern of ignoring external reality has the benefit of protecting the organization from ephemeral shifts in the wind, it also isolates people from real feedback about whatever they're doing. Since the important feedback that they do get is from higher corporate authorities, their responses are conditioned according to the needs and perceptions of those in the hierarchy itself. Thus, events in the marketplace are discounted, while events in the hierarchy are amplified.

It is for this reason that command and control hierarchies lose their focus on the market and begin to confuse their own perceptions of the world with reality: "Many of GE's best managers devoted far more energy to internal matters than to their customers' needs. As GEers sometimes expressed it, theirs was a company that operated, 'with its face to the CEO and its ass to the customer.'" (Tichy, Noel M. and Stratford Sherman, Control Your Destiny or Someone Else Will. New York, Currency Doubleday, 1993. p. 6)

The pattern of relationships that leads to this kind of behavior is known as 'corporate culture', and it is the very embodiment of an organization's resistance to change. After all, a culture is a culture precisely because it resists change in order to reproduce itself ad infinitum, maintaining its cohesiveness and its identity despite all challenges.

This is inherently problematic in a changing marketplace, because a corporation's very rigidity suppresses its ability to adapt. Eventually, when the forces of calamitous change finally do overwhelm a structure, it does not fail gracefully or gently, but catastrophically, collapsing into a pile of rubble.

Thus, modifications to rigid structures are complicated, time-consuming and very expensive: "Hoping to cure itself with one last, huge gulp of bitter medicine, IBM yesterday announced an $8 billion second-quarter loss and the elimination of another 35,000 jobs by the end of 1994. IBM's loss ... arises mainly from $8.9 billion in extraordinary charges to cover layoffs, plant closings, and other current and future efforts to shrink the struggling company." ("IBM Loses $8 billion, 35,000 Jobs." San Francisco Chronicle, July 28, 1993.)

Unfortunately for IBM and so many other corporations, the real problem isn't the old structure or the new structure. The problem with the command and control model is its reliance on the very concept of structure itself. We are trapped in a mindset of 'structure' that prevents organizations from adapting to the reality of the marketplace.

 

 

 

Excerpts from Managing the Evolving Corporation

  • Structure Becomes Process

 
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